Tabi Chain ecosystem project Mundus Engine has officially joined the NVIDIA Developer Program
The Mundus engine of the modular Cosmos L1 gaming public chain Tabi ecosystem has officially joined the NVIDIA Developer Program. The move aims to make Mundus the most efficient and easy-to-use gaming infrastructure for web 2 games moving to web 3.
By integrating the CUDA toolkit into the Mundus engine, not only can developers using NVIDIA graphics cards significantly accelerate their development on the Mundus engine, but also by introducing technologies such as ray tracing into the game to achieve a more realistic game scene.